The Coral Sea map will be unlocked as part of a worldwide community challenge, where players will work together to reach 43million kills on both Xbox LIVE and the PlayStation Network. The game delivers endless hours of social online gameplay for extraordinary value. These maps are inspired by the award winning Battlefield 1942 game, but have been redesigned and reengineered using the DICE destructible Frostbite engine which takes down walls, blockades and cover spots, leaving players with almost nowhere to hide. The game introduces two thrilling new modes that can be played across four classic Battlefield tropical WWII maps: Wake Island, Guadalcanal, Iwo Jima and Coral Sea. But as someone who liked the multiplayer content from Battlefield: Bad Company but didn't dig the rote campaign, I could not be more thrilled with the 1943 package.Electronic Arts announced today that Battlefield 1943 will be available on the Xbox Live Marketplace on July 8th and the PlayStation Network on July 9th for 1200 MS points and £9.99 respectively.īattlefield 1943 is a First-Person Shooter multiplayer game that puts players in the middle of a dogfight on land, sea or in the skies. If you've invested countless hours into the original 1942, I think it's safe to say that you won't find much new content here. There have been a handful of console Battlefield games, but it's main following has always been on the PC. I am admittedly a relative newcomer to the series. However, when you play with friends, you can at least be revived near their position. I'm also not crazy about the respawn system in place the game has a bad habit of dropping you right in front of a parade of enemy tanks and armored turrets. A dogfight-centric map on the way - unlocked once players collectively earn 43 million kills - should alleviate this problem, but these occasional stragglers will likely remain annoyance. I would imagine that if players keep in touch with each other, they might have a slight strategic advantage, but you won't be missing much if you tune out the whiny 13-year-olds.Īt the same time, it's very frustrating watching selfish "teammates" sit on the aircraft carrier, waiting for the next batch of planes to arrive. Your opponents are always labeled in red, and icons blink whenever a base's capture point is under siege. I noticed as I was playing that most people weren't using their headsets, but this was surprisingly not a huge problem. This is made easier by very clear objectives. Whether it's capturing a distant base or hopping in a buddy's tank, there are always ways to help out in 1943. Newly enlisted folks will still have to worry about hotshot snipers and bombing runs, but even early on, they can make major contributions to their team. Right now, there are only three maps from which to choose, but the limited selection means that everyone will learn the terrain very quickly. The game is also very friendly to new players. ![]() Within seconds of booting up your console, you're right in the middle of the chaos, with bullets whizzing by and explosions all around. Instead, developer DICE is pushing for an immediate experience. Players may initially be surprised by the game's streamlined menu, which doesn't offer any map or mode choices. However, EA seems to have a much better handle on the situation, and the upside is that there is already a large community of gamers ready to hit the beaches running.īogged-down servers or not, 1943 is simply very fun to play. ![]() This isn't the first time that an online-only shooter has been bogged down by network problems the PS3's SOCOM: Confrontation was almost unplayable when it was released last year. Even as of this Tuesday morning, the "Quick Match" option is still anything but. For whatever reason, Electronic Arts was overwhelmed by the demand from gamers following 1943's launch last week. Of course, if you're an Xbox 360 owner, the much-publicized server problems may be the greater deterrent.
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